News 1,000 workers at a Jingmo Electronics factory in Shenzhen, China, staged a strike earlier this week over long hours and poor working conditions. The factory supplies keyboards to companies like IBM, LG, and Apple, and China Labor Watch is now calling for these companies to improve the working conditions for the employees at the factory, focusing specifically on Apple. The Jingmo plant, which
A few years ago I visited a friend who is a graduate student in linguistics. After some time he asked me if I was aware of the work by Chomsky on formal languages. I told him that yes, Chomsky work was a basis for much of the developments in theoretical computer science. More than that, I was glad to learn that there was something technical that I could share and discuss with other people in lingu
Join the official community for Google Workspace administrators In the Google Cloud Community, connect with Googlers and other Google Workspace admins like yourself. Participate in product discussions, check out the Community Articles, and learn tips and tricks that will make your work and life easier. Be the first to know what's happening with Google Workspace. ______________ Learn about more Goo
Are you looking for the best customer feedback platform to share your experiences at Burger King? MyBKExperience Burger King Survey is the best platform that not only allows customers to share their reviews, but you can also win exciting gifts and prizes. Let’s take a look at how MYBKExpeirence Burger King works and some potential… Continue reading MyBKExperience – Burger King Survey
Normally, you'd use something like: glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); glEnable(GL_BLEND); glEnable(GL_LINE_SMOOTH); glLineWidth(2.0f); glVertexPointer(2, GL_FLOAT, 0, points); glEnableClientState(GL_VERTEX_ARRAY); glDrawArrays(GL_LINE_STRIP, 0, num_points); glDisableClientState(GL_VERTEX_ARRAY); It looks good in the iPhone simulator, but on the iPhone the lines get extremely thin
■編集元:ニュース速報板より「全国トップ1%に入る秀才受験生、全国1番になれず母親に怒られるのを恐れて殺害」 1 名無しさん@涙目です。(千葉県) :2011/11/25(金) 22:30:06.55 ID:f23xtR570 ?PLT(17742) ポイント特典 韓国、受験生が母親を殺害 日本以上に学歴社会の韓国で受験生が母親を殺害する事件が起きました。母親に成績がばれるのが恐かったと供述しています。 母親を殺害した疑いで逮捕されたのはソウルの高校に通う3年の男子生徒(18)です。 警察によりますと、男子生徒は成績が全国で上位1%、5000番以内に入るほど優秀でした。しかし、中学3年のころから母親に成績を見せる際には上位70番以内に偽造するようになったということです。そして、今年3月に母親が学校を訪問することを知り、偽造がばれるのを恐れ、寝ていた母親の首を包丁で刺して殺害。8か
Curated by Paul Haeberli Welcome to Alpha 0.52 of GRAFICA Obscura, my evolving computer graphics notebook. This is a compilation of technical notes, pictures and essays that I've accumulated over the years. For maximum enjoyment, check the viewing notes provided. Contents Paper and Plotter: A 3D Surface One of my first computer graphics projects is shown here. Laser Cutting for Rapid Manufacturing
Paul Haeberli Nov 1993 Introduction Four by four matrices are commonly used to transform geometry for 3D rendering. These matrices may also be used to transform RGB colors, to scale RGB colors, and to control hue, saturation and contrast. The most important advantage of using matrices is that any number of color transformations can be composed using standard matrix multiplication. Please note that
Nov 28, 2017 iOS 11 ProgrammingでCore MLについて書きました. Sep 27, 2017 High Sierraのインストール問題 Sep 20, 2017 HTMLSpecialCharactersの内部実装の速度について Sep 18, 2017 iOSDC2017 Jun 30, 2017 iOS11 Programming - CoreML Mar 28, 2017 try swift 2017 感想 Nov 17, 2016 質問の大切さ,おもしろさ Apr 25, 2016 Let's Encryptを疑え!信用はお金で買え! Apr 14, 2016 imgurで画像アップロードできないので怒った Jan 26, 2016 ガチエンジニアがお勧めする科学絵本シリーズ〜よーするに医学絵本シリーズ Jan 26, 2016 ガチエンジニアがお勧
As you can see, the GPU handily beats the CPU in every case on these benchmarks. These benchmarks were run multiple times, with the average of those results presented here (there was reasonably little noise in the data). On the iPhone 4, you look to gain an approximate 14X - 29X speedup by running a simple calculation like this across a lot of data. This makes it practical to implement object reco
My app is currently using AVFoundation to take the raw camera data from the rear camera of an iPhone and display it on an AVCaptureVideoPreviewLayer in real time. My goal is to to conditionally apply simple image filters to the preview layer. The images aren't saved, so I do not need to capture the output. For example, I would like to toggle a setting that converts the video coming in on the previ
I am using xCode 4.2 and trying to deploy my application. I am failing the validation with the following error message: application executable is missing a required architecture armv6 The value for my Architectures is set to Standard (armv7). This is the ONLY option in the dropdownlist. Base SDK: iOS 5.0 (This is the only option) Deployment SDK: 3.2 Build Active Architecture Only: NO Valid Archite
This is the path I'm taking to not suck at design anymore, as frankly, I'm getting tired of sucking. I've read the first 3 books here and I'm having progress on the last one. I highly recommend all 4. The Design of Everyday Things (link) It explains the design of common household objects that you may use daily and it is one of the best books you can read on user experience. To me this was an eye o
GIT - the stupid content tracker "git" can mean anything, depending on your mood. - random three-letter combination that is pronounceable, and not actually used by any common UNIX command. The fact that it is a mispronounciation of "get" may or may not be relevant. - stupid. contemptible and despicable. simple. Take your pick from the dictionary of slang. - "global information tracker": you're in
The source code of Doom3 has been released three days ago :) ! I have started to read it and I will probably write a code review if enough people are interested. According to the README.txt the source code is building well with Visual Studio 2010 but it is not building at all on Mac OS X with XCode 4.0 ( it is actually very broken :( !). Here are the instructions to get it to run. Note : If you do
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