This document introduces Aiming, a startup founded in 2011 by Toshiaki Katayama. It previously worked on Community Engine from 2001-2003 and Play Online China from 2003-2007. Aiming focuses on building online and mobile games using technologies like HTML5, Unity, Ruby on Rails and Flash. It aims to create fun and social games and uses agile practices like Git and continuous integration. The compan
![変化の時代で勝つための開発組織のあり方 2011 12-22](https://cdn-ak-scissors.b.st-hatena.com/image/square/0c479f8babc25df5a800707ab6b3927f5f6349e8/height=288;version=1;width=512/https%3A%2F%2Fcdn.slidesharecdn.com%2Fss_thumbnails%2F2011-12-22-111222041508-phpapp01-thumbnail.jpg%3Fwidth%3D640%26height%3D640%26fit%3Dbounds)