This post is about the magic constant 0x5f3759df and an extremely neat hack, fast inverse square root, which is where the constant comes from. Meet the inverse square root hack: float FastInvSqrt(float x) { float xhalf = 0.5f * x; int i = *(int*) &x; // evil floating point bit level hacking i = 0x5f3759df - (i >> 1); // what the fuck? x = *(float*)&i; x = x * (1.5f - (xhalf*x*x)); return x; } What

