It’s been over 8 months since our workplace experiment last July, when I got an entire month to buckle down and make an iPhone app. Last Friday, Basecamp landed in the App store. It’s been a long journey of simulator runs, device testing, and app crashes, but I’m convinced that I wouldn’t have been able to ship an iPhone app at all without RubyMotion. I’ve tried to jump into mobile development a f
![Why I loved building Basecamp for iPhone in RubyMotion](https://cdn-ak-scissors.b.st-hatena.com/image/square/69ea583b13a700f331578c816e689b1cc1cdc365/height=288;version=1;width=512/https%3A%2F%2Fs3.amazonaws.com%2F37assets%2Fsvn%2F1162-toolbox.gif)