Decoding images for use with a canvas is pretty common, whether it’s to allow users to customize an avatar, crop an image, or just zoom in on a picture. The problem with decoding images is that it can be CPU intensive, and that can sometimes mean jank or checkerboarding. As of Chrome 50 (and in Firefox 42+) you now have another option: createImageBitmap(). It allows you to decode an image in the b