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I've written a pygletified Joystick class. I'm not sure I'm using dispatch_events correctly, but it seems to work. With some more work it could support OSX and Win32. from pyglet import event import sys if sys.platform == 'linux2': import struct from select import select class Joystick(event.EventDispatcher): JS_EVENT_BUTTON = 0x01 #/* button pressed/released */ JS_EVENT_AXIS = 0x02 #/* joystick m
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