I’ve been posting much longer articles than I meant to, so today’s will be short. [Later: but, as it turns out, not as short as I intended.] When I was fourteen, I wrote space-invader games in BASIC on a VIC-20. If you were interested in computers back in 1982, I bet you did the same. When I was 18, I wrote multi-user dungeons in C on serial terminals attached to a Sun 3. When I was 22, I work