Raspberry Pi is a very exciting, low-cost computer aimed at the educational market. With a starting price around $25, a very small form factor and exceptional multimedia capabilities, it is very attractive for creative computing projects. openFrameworks already runs on a multitude of platforms and the Raspberry Pi is one of the latest of these. In March 2013 we held a workshop at the Resonate 2013
Earlier this year panGenerator was invited by Copernicus Science Center to create an installation for the new media and technology oriented Transformations Festival and given the central idea of this years edition - empowering people via new tools such as 3d printing and new collaboration frameworks, the team decided to implement an idea they developed some time ago. They strived for something tha
Tracking your movements has always been a tricky affair. At first there was Google Latitude that worked o.k. and it synced with Google services where you could download your data as KML files which could then easily be imported into Google Earth or Processing sketch. Google decided to kill Google Latitude and then there really weren't many apps that track your location in the background. Most of t
Created by Bradley Simpson, Blinkdrink is a simple provocation to imagine new modes of interacting with screen-based technologies, taking the experience of the 2-d screen and extending it into 3-d space, and having fun with it. Simply put by Bradley - Blinkdrink invites the user to put their drink on top of their iPhone and uses the built-in microphone to listen to ambient audio whether it be a co
Last month at Resonate festival in Belgrade Andreas Gysin ran a workshop titled “Printshop With Processing” aimed at graphic designers who want to integrate Processing in their print-production workflow. The participants discussed and experimented with different ways on how to output algorithmically created graphical ornaments or representations of data to multiple page documents, ready for offset
Created by Jaakko Tuomivaara and Johan Halin, Deko is an application for iPhone and iPad that creates images from simple shapes using a generative process. There are a number of set presets which are used to generate images. Once the images are loaded you can apply up to 4 different parameters to modify the existing graphic or change to another preset all together. Sorry, this is Members Only cont
A collaboration between Nick Montfort, Patsy Baudoin, John Bell, Ian Bogost, Jeremy Douglass, Mark C. Marino, Michael Mateas, Mark Sample, Noah Vawter and Casey Reas, 10 PRINT is a book about a one-line Commodore 64 BASIC program. The book takes this single line of code—the extremely concise BASIC program for the Commodore 64 and uses it as a lens through which to consider the phenomenon of creati
The Abyss is a 3d space where custom programs (creatures) can be built and released. By creating one or more creatures, this tutorial aims to provide an introduction into graphics, animation, interaction with Processing and expand the boundaries and the variety of the Abyss. Basic creatures just floating their existence away can coexist with more sophisticated ones which may implement an aggregati
I’ve wanted to learn more about GLSL shaders for a while now. GLSL is a high-level shading language created to give developers more direct control of the graphics pipeline. In short, you can tell your GPU directly what it should be doing. These last two months I’ve been reading up on syntax and diving into shader development headfirst to gain the basic knowledge and experience needed to write shad
unVerse is a generative music generation system created by Ian Snyder and ported to iOS by Lucky Frame. It uses a minimalist system of white points floating on a black screen. When two points approach they connect and push each other away, generating a musical tone. The app was submitted to the AppStore and rejected, now only available as a source download from GitHub. Sorry, this is Members Only
All of the visuals in the above video were created using NyArtoolkit for Processing. NyARToolkit is an augmented reality toolkit built with 100% pure Java. It is derived from ARToolkit-2.72.1. Like Processing itself it’s open source and free! In this tutorial you will learn how to use it to place computer generated imagery correctly onto real world footage. To do this in real-time NyArtoolkit uses
Puppet Parade is an interactive installation by Emily Gobeille and Theo Watson of Design I/O that allows children to use their arms to puppeteer larger than life creatures projected on the wall in front of them. This dual interactive setup allows children to perform alongside the puppets, blurring the line between the 'audience' and the puppeteers and creating an endlessly playful dialogue between
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