InMobi launches free mobile ad tracker with real-time analytics, no UDID GamesBeat is excited to partner with Lil Snack to have customized games just for our audience! We know as gamers ourselves, this is an exciting way to engage through play with the GamesBeat content you have already come to love. Start playing games here. Independent mobile ad network InMobi has launched a new, free Ad Tracker
Video portal DailyMotion is hoping to woo more original content creators to its platform — by offering them the chance to raise funds directly through the site. Thanks to a just-announced partnership with micropayment service Flattr, video producers using DailyMotion will now be able to tap into crowdfunding at the click of a button. It’s a move that the two companies think could change the game f
高い完成度を誇るWindows用高速リモートデスクトップソフト「Brynhildr」等を開発する IchiGeki氏が、マイクロソフト社がワールドワイドで展開する MVP (Most Valuable Professional) アワード プログラムの「Remote Desktop Services」部門を受賞した。この部門では日本人初の受賞となる。 マイクロソフト MVPは、同社が1990 年代の初期より製品やテクノロジーに関する知識と経験を持つ個人を表彰するもの。毎年、世界の技術コミュニティから最も優秀なメンバーが表彰されるもので、同社サイトによれば現在、世界 90 か国以上、4000名超がMVP受賞者として登録されている。 世界で最も優秀な技術者を表彰、リモートデスクトップサービス部門では日本人初 「Remote Desktop Services」のMVP登録者データベースには現時点
Byju’s is cutting 500 to 1,000 more jobs at the firm, this time eliminating several non-sales roles as well, as the Indian edtech giant pushes to improve its finances, according to a person fami While platforms like Reddit and Twitter are changing rules and making life difficult for developers of third-party clients, the ecosystem of Mastodon apps is still growing. Today, indie developer Jake
「Pebble」開発プロジェクト、Kickstarterでの資金調達額が700万ドル突破 2012.05.02 4月半ばにソーシャル資金調達サービス「Kickstarter」サイトで開発資金集めをスタートしたスマートウォッチ「Pebble」のプロジェクト。このプロジェクトへの出資金額が先ごろ700万ドルを超えたという。 iOSとAndroidの両方に対応するスマートウォッチとして注目を集める「Pebble」だが、開発元のアレルタ(Allerta)社では当初、ごく普通にベンチャー・キャピタル(VC)からの資金調達を試みた。ところが、VCからはことごとく出資を断られたため、米国時間4月11日に「Kickstarter」で出資の呼びかけを開始。その後わずか2時間で当初の目標額としていた10万ドルが集まり、同日夜までに60万ドル、翌朝には100万ドルに到達したという。なお、現時点(日本時間5月2日
OpenFeint founder Jason Citron unveils new post-PC social game company GamesBeat is excited to partner with Lil Snack to have customized games just for our audience! We know as gamers ourselves, this is an exciting way to engage through play with the GamesBeat content you have already come to love. Start playing games here. Jason Citron scored big when he sold OpenFeint to Japan’s Gree for $104 mi
Things couldn’t be better at Twitter, CEO Dick Costolo told attendees at a conference on Tuesday, saying the business is going “phenomenally well,” and the company is “confident we have a hit on our hands” with its Promoted Tweets feature for advertisers. So why launch yet another new version of its Discover tab? Because even Costolo admits that Twitter needs to get better at figuring out a user’s
If you've ever looked for an apartment to rent online, chances are you've had a go at Craigslist. Though it's possible to score a home run on the Internet's main hub for local offerings, you're likely to be bogged down by Craigslist's rampant spam and heavy traffic, which rapidly snatches up legitimate listings. While it can get exhausting, there are obvious advantages to house hunting on the Inte
It’s Kentucky Derby time this weekend, and this year’s field of horses is both unusually fast and full of rich storylines. You can watch the race live on NBC, starting at 4 p.m., or experience the 138th running of the Derby online — where you can see the race streamed and also place a bet and get a recipe for the perfect mint julep. Here’s your online guide for Derby day. Streaming Video: Watch a
We’ve written previously about Harvard marketing guru John Quelch’s research into how companies deliberately create an “illusion of scarcity” to elevate product successes and profits. See, How to use the ‘Scarcity Illusion’ to boost your launch. For a while now people have been writing about the perceived scarcity of iPhones. Earlier this week Om conducted a reportorial gut check, and determined–o
Online gaming among tween girls is on the rise, as more are turning to the web to take quizzes and participate in social role-playing challenges, a new study suggests. A new report by tween gaming platform GirlsgoGames.com found that about 50% of tween girls between the ages of 8 and 12 are turning to the Internet for entertainment and social gaming. In addition, the amount of time tween girls spe
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