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Canvas drawing made easy oCanvas is a JavaScript library intended to make development with HTML5 Canvas easier. Instead of working with pixels, you work with objects. It’s very straightforward and easy to get started with. Please have a look at the examples to see just how easy it is. View demos & examples Download oCanvas Current release: 2.10.1 Production 21 kB minified & gzipped Development 192
As a sort-of reverse birthday present I’ve decided to release one of my largest projects, in recent memory. This is the project that I’ve been alluding to for quite some time now: I’ve ported the Processing visualization language to JavaScript, using the Canvas element. I’ve been working on this project, off-and-on now, for the past 7 months – it’s been a fun, and quite rewarding, challenge. The f
WaltPad - A TypePad-powered blog by Walt Dickinson iPhone 4のディスプレイ解像度はiPhone 3GS/3Gに比べ縦2倍、横2倍になっている。Retinaディスプレイと呼ばれるこの高DPIディスプレイはフォントなどのスケーラブルデータを美しく表示する手助けをする。しかし、スケーラブルではないデータ、例えば画像などはそのまま2x2倍へ引き伸ばして表示するため、どうしてもギザギザが目立ってしまう。 iPhone 4でもPCでも画像を綺麗に表示するCSSの使い方 iPhone 4に対応したWebサイトを作る方法 これはHTML5のCanvasを使った場合でも同様だ。Canvas要素で描画した内容は基本的にピクセルベースであり、iPhone 4では2x2倍に引き伸ばして表示される。この問題は、画像であれば、CSS3のメディアクエリを使って解
Episodes Archives The Changelog - Open Source moves fast. Keep up. Latest episode Episode 0.3.8 - DevOps and Chef with Corey Donohoe and Seth Chisamore Wynn sat down with Corey Donohoe from GitHub and Seth Chisamore from Opscode to talk about DevOps, Chef, agile infrastructure and innovation in the datacenter. Go to episode The Changelog is a weekly podcast and blog that covers what's fresh and ne
Sorry, the Impact HTML5 Game Engine is not ready yet. You can enter your email address to get notified when it's ready. You email address will only be used once and only for this purpose. Hey there, it looks like you're using Microsoft's Internet Explorer. Microsoft hates the Web and doesn't support HTML5 :( To play this game you need a good Browser, like Opera, Chrome, Firefox or Safari.
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