This is a blog about our development of Unexplored 2: The Wayfarer's Legacy. This game features state-of-the-art content generation, generative storytelling, emergent gameplay, adaptive music, and a vibrant art style. The content generator of Unexplored 2 generates tile maps. Typical output looks like this (you can read more about our level generator here? These tile maps are stacked, using differ
![Tiles to Curves: Fun With Voronoi Graphs (part 1)](https://cdn-ak-scissors.b.st-hatena.com/image/square/f03d1f60c7ad70c64d53e60eab8063b0d3765c3c/height=288;version=1;width=512/https%3A%2F%2Fuploads.gamedev.net%2Fmonthly_2019_07%2FtitleImage.png.d502b3e1f3d32e13c43f61e6ce903954.png)