We first covered developer Jean-Francois ‘PyroEvil’ Gallant’s work on CG Channel a couple of years back, when he released Molecular: his multiphysics add-on for Blender. At the time, Gallant noted that while the add-on could simulate materials ranging from sand to cloth, it needed a good particle mesher before the results were really usable. Enter CubeSurfer: meshing for Molecular – or any other B