This is the presentation I gave at MozCamp Warsaw earlier this month. Many people have been asking for it, so it made sense to create a post about it, and give a bit more context the slides. Rewind to MWC 2012… It all started like a “skunks works” project, we had a few people working on many parts… I was contributing a few hours a week, and Josh Carpenter @joshcarpenter was tasked on penning the e
Most consumers know Firefox as a web browser – but that’s changing. We’ve been busy building a suite of new products and services that empower users and demonstrate that we’re the tech company that’s on their side. Brand Positioning To even have a seat at the table, our products have to perform as well as everything else out there, and meet users’ felt needs. But it’s our dual purpose – improving
impossible dreams, or so it seems In 2013, I started the research lab that became Dynamicland. Everything related to that will be found on the new Dynamicland website once it goes public in August 2024. Here is some pre-Dynamicland work. More can be found on my previous website. 2015 What Can a Technologist Do About Climate Change? 2014 The Humane Representation of Thought & notes Seeing Spaces 2
Designing a new medium for science and engineering Bret Victor / April 2013 This talk is about a particular kind of media, which is "media for thinking in." And it's about a particular kind of thinking, which is understanding systems. "Science" is understanding a system in the world. "Engineering" is building a system in the world, where the challenge is often understanding what we're building.
This example shows how to use the ITextDocument.SetText method to programmatically add text to a RichEditBox. <RichEditBox x:Name="richEditBox" Width="500" Header="Notes"/> richEditBox.Document.SetText(Windows.UI.Text.TextSetOptions.None, "This is some sample text"); This example shows how to edit, load, and save a Rich Text Format (.rtf) file in a RichEditBox. <RelativePanel Margin="20" Horizonta
Android Designというサイトがなかなか面白かったので訳してみました。 アプリを作る上で気をつけるべき事を一般論とAndroid特有の事がそれぞれ書かれてあります。 ようこそAndroid Designへ これはAndroidアプリの優れたデザインをする方法を学ぶためのものです。 クリエイティブビジョン 目次 始めに・クリエイティブビジョン ・デザイン原則 ・UI概要 スタイル・デバイスとディスプレイ ・テーマ ・タッチフィードバック ・測定基準とグリッド ・タイポグラフィティ ・色 ・アイコンデザイン ・文章の書き方 パターン・NewAndroidでの新しい事 ・ジェスチャー ・アプリの構造 ・ナビゲーション ・アクションバー ・マルチペインレイアウト ・スワイプビュー ・セレクション ・通知 ・互換性 ・純粋にAndroid 開発用の部品達・タブ ・リスト ・グリッドリスト
All Microsoft Global Microsoft Security Azure Dynamics 365 Microsoft 365 Microsoft Teams Windows 365 Tech & innovation Microsoft Cloud AI Azure Space Mixed reality Microsoft HoloLens Microsoft Viva Quantum computing Sustainability Industries Education Automotive Financial services Government Healthcare Manufacturing Retail All industries Partners Find a partner Become a partner Partner Network Azu
リリース、障害情報などのサービスのお知らせ
最新の人気エントリーの配信
処理を実行中です
j次のブックマーク
k前のブックマーク
lあとで読む
eコメント一覧を開く
oページを開く