作るもの 物体が上に載ると設定した方向に物体を移動させるベルトコンベア 作り方 1. ベルトコンベアのスクリプトを作成する using System.Collections.Generic; using UnityEngine; namespace ConveyorSamples { public class Conveyor : MonoBehaviour { /// <summary> /// ベルトコンベアの稼働状況 /// </summary> public bool IsOn = false; /// <summary> /// ベルトコンベアの設定速度 /// </summary> public float TargetDriveSpeed = 3.0f; /// <summary> /// 現在のベルトコンベアの速度 /// </summary> public float C
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