2. 河合 宜文 / Kawai Yoshifumi / @neuecc New World, Inc. C# Unity 4. Reactive Extensions for Unity https://github.com/neuecc/UniRx/ async/await(UniTask) async UniTask<string> DemoAsync() { // You can await Unity's AsyncObject var asset = await Resources.LoadAsync<TextAsset>("foo"); // .ConfigureAwait accepts progress callback await SceneManager.LoadSceneAsync("scene2").ConfigureAwai // await frame-bas