Introductory tutorial using gaze detection, and a reticle for use in Virtual Reality through Unity3d version 5 and the Oculus Rift. Included are simple steps to create an interactive scene that allows for correctly scaled; multiple object detection and optimized gaze detection. This tutorial builds upon my previous tutorial http://www.slideshare.net/jamesbirt35/introductory-virtual-reality-in-unit
![Master of RecyclerView](https://cdn-ak-scissors.b.st-hatena.com/image/square/79296cac66cc67c08b604796089f1658bb218315/height=288;version=1;width=512/https%3A%2F%2Fcdn.slidesharecdn.com%2Fss_thumbnails%2Fabc2015syanzm-150720071949-lva1-app6891-thumbnail.jpg%3Fwidth%3D640%26height%3D640%26fit%3Dbounds)