Programming / Development Visual Studio C# For programming and building the game. We use C# for all the game code.XNA The engine for rendering and inputFNA & MonoGame FNA and MonoGame are ports of XNA, and we use them to build the game cross-platform (Mac/Linux/Consoles). We could cut out XNA entirely and just use FNA for PC versions, but haven’t felt the need to yet.Monocle This is a simple C# fr