Joined Oct 2, 2014 Messages 3,608 Reaction score 3,896 First Language Java's Crypt Primarily Uses RMMZ Introduction This plugin will add a day and night effect to your game, using Orange Time System for the flow of time. Params morningTint: The colors to use for the morning screen tint Default is -34, -17, 10, 68 middayTint: The colors to use for the daylight screen tint Default is 0, 0, 0, 0 even
Joined Oct 2, 2014 Messages 3,608 Reaction score 3,896 First Language Java's Crypt Primarily Uses RMMZ Introduction This plugin provides a Time System framework for your game. You need other plugins to make use of this time system core in order to effectively use it. Params useRealTime: If you set this to true, the plugin will load the computer time instead of calculating it's own. All of the *Len
Joined Mar 28, 2012 Messages 1,078 Reaction score 201 First Language Filipino Introduction This plugin allows to include a state that will automatically revive the KO-ed target whenever the state is active. Once the target is automatically revive, the state will be removed. Somewhat like Reraise in Final Fantasy VI. Features Automatically revives a battler when knocked out as long as the state is
Hello! I've been working on expanding the RMMV character generation with new facial assets. My expansion currently features new hairstyles, eyes, eyebrows, mouths, noses and more. It also replaces the default RTP school uniforms with portrait images that match the sprites more closely. So far I've been focusing on female characters, but I will be creating male assets as well soon (although all of
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