Description Ippokratis 11:07, 30 September 2011 (PDT) This is a port of the source code from Cg tutorial ( http://developer.nvidia.com/node/76 ) to Shaderlab. Users are expected to read the original material and find here some help and explanations on how this code could be ported to Unity. For each pair of vertex and fragment shaders, a unity shaderlab is provided. There are some caveats in porti