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はじめに 本稿は UI Design Advent Calendar 2015 – 9日目の GUI アニメーションに関する記事です。 アニメーションの12の基本原則と GUI ディズニーの アニメーションの12の基本原則/12 basic principles of animation というのがありまして、要はこの原則に沿ってアニメーションを制作すればまるでそれが生きているかのような動きをする、平たく言えばディズニーっぽい動きになる、というものです。http://the12principles.tumblr.com がとてもわかりやすいので、うちいくつかを転載しておきます。 SQUASH & STRETCH ANTICIPATION FOLLOW THROUGH & OVERLAPPING ARCS ビデオ解説:The illusion of life これらを見ただけでも、『あー、デ
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As front-end designers and developers, we use CSS to style, position and create great looking sites. We often use CSS to add movement to pages in the form of transitions or even animations, but we don’t usually go much beyond that. Animation can be a powerful tool to help our visitors and customers understand and benefit from our designs. There are principles we can apply to our work to make the m
During my study, I have read the book “The illusion of life” about the principles of movie animation. This book is written by Frank Thomas and Ollie Johnston in 1981. They were one of the first employees of Walt Disney Studio. Animation is more important now for websites and I tried to make the translation between movie animation and web animation (CSS animation) with the 12 principles in mind. Sq
Practical examples of how to apply the Gooey effect by Lucas Bebber
Dribbble rework of an original shot by Sergey Valiukh....
Originally published on 2014/05/21 - Updated and overhauled on 2022/12/13. Like to watch, rather than read? Watch my recorded talk from SmashingConf 2014IntroductionYou may have heard the term frames per second (fps), and if you do, you probably saw it on many labels, internet discussions and TV ads. If you're like me, somewhere in the back of your mind it has always bothered you not understanding
It had been my luck to live en famille with some herder Lapps once before in North-Western Norway. I had some elk shooting and some fishing up there, and I came across the tribe one day poaching red char from one of my own hired lakes. When we actually did get under weigh, our outfit consisted of one inferior double-barrelled 12-bore shot-gun by an anonymous maker, one good Marlin ’45 repeating ri
About HTML Preprocessors HTML preprocessors can make writing HTML more powerful or convenient. For instance, Markdown is designed to be easier to write and read for text documents and you could write a loop in Pug. Learn more · Versions Adding Classes In CodePen, whatever you write in the HTML editor is what goes within the <body> tags in a basic HTML5 template. So you don't have access to higher-
Some inspiration for a morphing button concept where the action element (button) morphs into a component. The examples show different types of components, i.e. fullscreen overlay, modal window, sidebar and more. Today we want to share a bit of inspiration for a morphing button concept. You have surely come across this concept already: the idea is to use an element of action, like a button, and mor
みなさま、はじめまして。 UXチーム マネージャーのtakuyaです。 UXデザイナーの役割は様々です。 ただUXアプローチメソッドをプロジェクトに組み込んだだけでは、他のメンバーからアカデミックな印象をもたれてしまいがち。また、様々なメソッドアプローチがあるため、どこから手を付けていいかわからず、いつ、どのようなアクションを行うべきか迷うことも多いと思います。 そこでUXに関しての第一回目は UXデザイナーがプロジェクトをうまく進めるための心構えとコツを8つにまとめてみました。 1. 『お客さま』を常に意識しよう 日々の売り上げやKPIを追っていると見失ってしまいがちになる「お客さま」。 モノづくりの際には、必ず「お客さま」を意識する必要があります。 また、お客さまがそのサービスを利用するにあたっては、必ず「使う理由」があるはずです。 プロジェクトメンバーにそのことを理解してもらうために
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