PhysX is a scalable multi-platform game physics solution supporting a wide range of devices, from smartphones to high-end multicore CPUs and GPUs. PhysX is already integrated into some of the most popular game engines, including Unreal Engine (versions 3 and 4), Unity3D, and Stingray. New! PhysX GPU Rigid Bodies (PhysX-GRB) available in PhysX 3.4. Please note: We no longer provide precompiled bina