Fritzchens Fritz’s awesome die photos revealed that the Playstation 5’s Zen 2 cores spend less die area on their FPUs than their desktop cousins. Thanks to Brutus, I got to take a closer look at just how AMD got Zen 2’s FPU to drop from 0.91 to 0.59 mm2. Brutus specifically acquired and gave me access to AMD’s BC-250. The BC-250 uses a harvested PS5 chip with six enabled Zen 2 cores and a very cut
Hackaday recently published an article titled “Why x86 Needs to Die” – the latest addition in a long-running RISC vs CISC debate. Rather than x86 needing to die, I believe the RISC vs CISC debate needs to die. It should’ve died a long time ago. And by long, I mean really long. About a decade ago, a college professor asked if I knew about the RISC vs CISC debate. I did not. When I asked further, he
For the past decade, ARM CPU makers have made repeated attempts to break into the high performance CPU market so it’s no surprise that we’ve seen plenty of articles, videos and discussions about ARM’s effort, and many of these pieces focus on differences between the two instruction set architectures (ISAs). Here in this article we’ll bring together research, comments from people who are very famil
We covered Zen 4’s core architecture in depth in two articles. This one will focus on anything we didn’t manage to get to. Some of these details may be specific to the particular CPU sample we have, and many of them won’t have a significant effect on application performance. However, we’ve seen enough online discussion on some of these topics to warrant further investigation. Thanks to everyone in
Editor’s Note (6/14/2023): We have a new article that reevaluates the cache latency of Navi 31, so please refer to that article for some new latency data. RDNA 3 represents the third iteration of AMD’s RDNA architecture, which replaces GCN in their consumer graphics lineup. At a high level, RDNA 3 aims to massively scale up compared to RDNA 2. The cache setup is tweaked at all levels to deliver in
Like CPUs, modern GPUs have evolved to use complex, multi level cache hierarchies. Integrated GPUs are no exception. In fact, they’re a special case because they share a memory bus with CPU cores. The iGPU has to contend with CPUs for limited memory bandwidth, making caching even more important than with dedicated GPUs. At the same time, the integrated nature of integrated GPUs provides a lot of i
Intel is known for their high performance cores, which combine large out of order execution engines with high clock speeds to maximize single threaded performance. But Intel also has the “Atom” line of architectures, which are designed to make different power, performance, and area tradeoffs. Alder Lake prominently featured the latest member of this “Atom” line; Gracemont helps improve performance
AMD’s Zen 4, Part 2: Memory Subsystem and Conclusion Please go through part 1 of our Zen 4 coverage, if you haven’t done so already. This article picks up where the previous one left off. To summarize, Zen 4 has made several moves in the frontend and execution engine meant to increase utilization of existing execution resources, which remain largely unchanged since Zen 3 and even Zen 2. Now, we’re
While AMD is most certainly planning more processors based on the Zen 4 architecture, unfortunately many of the “leaked” Geekbench 5 results that made the rounds on social media yesterday are faked. However, that doesn’t mean they deserve flak for their reporting, because at the end of the day these fake results are indistinguishable from real results. We will explain how we did this later, but fi
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