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My game project, built with Unity 4.6 runs at 70fps on Android, but know that i have just upgraded to Unity 5, the same game on the same device(LG L90) runs poorly at 20fps and crashes when exiting the app. I'm using Unity 5 (64bit) on Windows 7 x64, and a few third party plugins/components : iTween Plugin SimpleSQL Plugin Admob Plugin Google Play Services Plugin Chartboos Plugin Are you gu
Flicking, Shooting, Throwing, Tossing, Lobbing, Slicing script. Hi everyone, We've recently completed our first mini game using Unity for iOS. It was a basketball (think papertoss) like game where you had to throw the ball in certain buckets and score points. I remember when I was first getting started I had a bit of a hard time finding a way to flick stuff around. I'm a technical artist but ev
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