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The Awesomest Way to Create Even More Awesome HTML5 Games! Impact is a JavaScript Game Engine that allows you to develop stunning HTML5 Games for desktop and mobile browsers. I’ve tried four other JavaScript game engines, and this is the first one I’ve used that makes sense (…) Impact is the first truly professional-grade JavaScript and HTML5 game engine to hit the market. Game Developer Magazine,
emo-framework - open source game engine for Android and iOSemo is lightweight game framework for Android and iOS that is driven by Squirrel: object-oriented scripting language for your game logic emo-framework – open source game engine for Android and iOS Simplicity is the Key to Brilliance.Once you write your game with emo, your game runs on both Android and iOS! emo is lightweight game framework
Android, iOS, OpenGL, OpenSL, OpenALAndroid と iOS の両方で動くゲームが作れるフレームワークをリリースしました! http://www.emo-framework.com/ 物理エンジン、スプライトシート、タイルマップ、Flash や Siliverlight 風の Tween アニメーションなど、カジュアルゲーム作成に便利な機能を色々実装しています。 このフレームワークでは、Squirrel という、 Lua に似たスクリプト言語でゲームロジックを書きます。このスクリプトによって、Android と iOS 両方で動くゲームを作ることができます。Squirrel というスクリプト言語は聞き慣れないかもしれないですが、ファイナルファンタジー・クリスタルクロニクルシリーズでも使われた、実績のある言語です。 動作デモ ゲームのソースコードはこんな
XE2 is a free-software Common Lisp 2D game engine. It is implemented mostly in its own custom prototype-based object system, an extension to Common Lisp called CLON. CLON uses a message passing model, so instead of being limited to straight function calls, you can optionally queue up, process, redirect, and forward messages very freely. Because there are no classes to restrict what methods may be
CLON stands for Common Lisp Object Network. CLON is a prototype-based object system for Common Lisp. It is different from CLOS in several important ways: CLON is prototype-based, not class-based. A prototype is a template object from which other objects are "cloned". Method invocation happens via message-passing, not generic functions; messages are conceptually different from synchronous function
Welcome Welcome to The Game Programming Wiki! Here you will find game programming tutorials and source code for a variety of languages and platforms. Also, because this is a wiki, you are encouraged to contribute your knowledge and help the repository grow! If you're lost or confused, please try the help page, or else drop on by the forums and ask for clarification there. Introduction What is game
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