Posted by Soulskill on Tuesday September 16, 2014 @12:08AM from the forcing-introverts-to-play-with-introverts dept. An anonymous reader writes: Multiplayer modes used to be an extra part of most games — an optional addition that the developers could build (or not) as they saw fit. These days, it's different: many games are marketed under the illusion of being single-player, when their focus has s
Posted by Soulskill on Saturday April 26, 2014 @04:53PM from the thank-you-mario-but-our-princess-is-just-not-that-into-you dept. An anonymous reader writes "An opinion piece at Polygon raises an interesting question about how we perceive video games: why does so much effort go into having the plot make perfect sense? Think about games you've played that have a story. How much do you actually reme
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