Wednesday, June 24, 2009 Using 3D Models from Blender in OpenGL ES One question I get asked a lot is "how do I load 3D models into OpenGL ES?". Of course, the answer to that isn't a simple one. If you followed my my earlier posts on importing Wavefront OBJ files, you're probably aware of that already. There are many file formats, and none of them are ideal for loading into a resource-constrained d