Feb 27 2015 Lately, I’ve been giving a lot of thought to first impressions of Rust. On May 15, we’re going to have a lot of them. And you only get one chance at a first impression. So I’ve been wondering if our Intro and Basics are putting our best foot forward. At first I thought yes, but a few days ago, I had an idea, and it’s making me doubt it, maybe. So instead of re-writing all of our introd