Update 5/13/2013 Fully updated for Cocos2D-X 2.1 and iOS 6. (original post by Jean-Yves Mengant, update by Jorge Jordán). Cocos2D is an amazing and easy to use framework, but since it’s written in Objective-C you can only write games with it for iOS and the Mac. Wouldn’t it be great if you could use the same easy to use Cocos2D API, but have it run on Android as well? This way you could greatly ex