Congratulations to the AlphaGo and Google DeepMind teams. With the historic success of AlphaGo in a match against Lee Se-dol (9p) at 19x19 Go (March 2016), researchers at the Department of Computing Science, University of Alberta, discuss the history of ideas and achievements of computer games, and discuss the implications for the future of computer games, machine learning, and computing science.
Videos for a 6-lecture short course on Approximate Dynamic Programming by Professor Dimitri P. Bertsekas (Massachusetts Institute of Technology, Cambridge, M...
Go is an ancient Chinese board game, often viewed as the game computers could never play. Now researchers from Google-owned company DeepMind have proven the naysayers wrong, creating an artificial intelligence - called AlphaGo – which has beaten a professional Go player for the first time. In this Nature Video, we go behind the scenes to learn about the game, the programme and what this means for
牧野貴樹特任准教授(東京大学、講演当時)の研究会「神経科学と統計科学の対話4」での講演。機械学習の一分野である強化学習について、ほかのタイプの学習や推定と違う点を強調しながらサーベイしています。 Recorded on 2014/03/19 - Captured Live on Ustream at http://www.ustream.tv/channel/machinelearning 【牧野さんのスライドのPDF】 https://www.sat.t.u-tokyo.ac.jp/~mak/20140319-makino.pdf 【文献など】 私のブックマーク: 強化学習 (人工知能学会誌 Vol.26, No.3) 牧野 貴樹 http://www.ai-gakkai.or.jp/my-bookmark_vol26-no3/ チュートリアルで紹介した state-of-the
Happy Hardcore presents Venetian Snares @ Comfort 13, 04.09.2013 Video by rOOmUSh, Gas Mask Productions.
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