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  • Factorio Is The Best Technical Interview We Have

    There’s been a lot of hand-wringing over The Technical Interview lately. Many people realize that inverting a binary tree on a whiteboard has basically zero correlation to whether or not someone is actually a good software developer. The most effective programming test anyone’s come up with is still Fizzbuzz. One consequence of this has been an increased emphasis on Open Source Contributions, but

      Factorio Is The Best Technical Interview We Have
    • GitHub - swarm-game/swarm: Resource gathering + programming game

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        GitHub - swarm-game/swarm: Resource gathering + programming game
      • The JavaScript Paradox

        I'm not sure if there's ever been a language more loathed, yet so widely used, as JavaScript. I'm not of that camp. I quite like JavaScript. Its quirks, its flaws. How it somehow built upon Scheme yet was destined to be the most pervasive programming language. JavaScript was designed to be a companion. A scripting language to perform menial tasks to assist small pieces of interactivity on the page

          The JavaScript Paradox
        • Best of Ruby Gems Series

          You [Gerald Bauer¹] have been permanently banned [for life] from participating in r/ruby (because of your writing off / outside of r/ruby). I do not see your participation adding anything to this [ruby] community. -- Richard Schneeman (r/ruby mod and fanatic illiberal ultra leftie on a cancel culture mission) ¹: I know. Who cares? Who is this Gerald Bauer anyway. A random nobody for sure. It just

          • Announcing Masonry 0.1, and my vision for Rust UI

            When I see the landscape of native GUI in 2022, I feel like something is missing. I don’t just mean Rust UI. My frustrations with UI frameworks started long before I’d even heard of Rust. The origin story: Qt and fear The Qt framework is a C++ toolkit for writing GUI apps. In 2019, I spent a year working on a Qt project for an energy company, a diagram editor meant to be used by electrical enginee

            • This Month in Rust GameDev #18 - January 2021

              Welcome to the 18th issue of the Rust GameDev Workgroup’s monthly newsletter. Rust is a systems language pursuing the trifecta: safety, concurrency, and speed. These goals are well-aligned with game development. We hope to build an inviting ecosystem for anyone wishing to use Rust in their development process! Want to get involved? Join the Rust GameDev working group! You can follow the newsletter

                This Month in Rust GameDev #18 - January 2021
              • Software Architecture

                Introduction In this article, I will try to explain what architecture and clean architecture is, and architecture's role in projects. Examples of web architecture application Let's consider an example of a service with one architectural level (Single Tier) In an application with one architectural level, the user interface, business logic, that is, the backend part of the application and the databa

                  Software Architecture
                • Tunes of the Kingdom: Evolving Physics and Sounds for ‘The Legend of Zelda: Tears of the Kingdom’

                  At GDC 2024, developers of The Legend of Zelda: Tears of the Kingdom discuss structuring an expanded Hyrule around physics-based gameplay and evolved sound design! Join the game’s Technical Director Takuhiro Dohta, Lead Physics Programmer Takahiro Takayama, and Lead Sound Engineer Junya Osada as they explore challenges their teams faced when approaching this sequel. GDC returns to San Francisco

                    Tunes of the Kingdom: Evolving Physics and Sounds for ‘The Legend of Zelda: Tears of the Kingdom’
                  • エンジニア界隈でオススメされてる英語学習用サイトを使ってみた - Qiita

                    はじめに 英語学習も兼ねて海外のテック系の記事を読もうと思っても中々興味を持って読める記事を探すのは大変ですよね。エンジニア界隈で英語学習している人の中でもTOEICのリーディング問題集ではモチベーションが上がらないのでそういう記事を探している人も多いと思います。 この記事ではエンジニア界隈でオススメされてる英語学習用サイトを実際に使ってみた感想を書いてみます。 おそらく英語学習をやってる人にとっては既に見た事あるサイトばかりだと思いますが、意外と「知ってるけどあまり活用できていない」という人も多いのではないでしょうか。筆者もそうでしたが、実際に使ってみると色々と発見があったので書いてみます。 目次は以下の通りです。 目次 dev.to Quora(英語版) Medium(英語版) twitter(英語用アカウント) dev.to dev.to 少し前にサイトが爆速だという事が話題になって

                      エンジニア界隈でオススメされてる英語学習用サイトを使ってみた - Qiita
                    • Visual Studio Code is designed to fracture

                      A couple of moments ago, I finished reading the article by Rob O'Leary about the pervasive data collection done by Visual Studio Code. Now that I'm no longer an employee at Gitpod, I'm finally able to author a blog post freely about something that has been troubling me for quite some time... Whilst Visual Studio Code is "open-source" (as per the OSD) the value-add which transforms the editor into

                        Visual Studio Code is designed to fracture
                      • Android Basics コースとトレーニングのアップデートについて

                        #11WeeksOfAndroid 18 #Android12 1 #AndroidDevJourney 1 #androiddevsummit 5 #GoogleIO 19 #WeArePlay 7 12l 1 5 star apps 1 Ads 1 advertising 1 AGDE 1 AGDK 2 AGI 1 AI 3 AI Announcements beginner Explore Generative AI 1 AI Announcements beginner Explore Generative AI、 1 Android 108 Android 10 1 Android 11 1 Android 12 Beta 5 1 Android 12L 1 Android 13 3 Android 14 7 Android 14 Beta 4 1 Android 14 ベータ版

                          Android Basics コースとトレーニングのアップデートについて
                        • Google マップ(JavaScript、Android、iOS)の赤色ピンの新しいデザイン

                          .app 1 .dev 1 #11WeeksOfAndroid 13 #11WeeksOfAndroid Android TV 1 #Android11 3 #DevFest16 1 #DevFest17 1 #DevFest18 1 #DevFest19 1 #DevFest20 1 #DevFest21 1 #DevFest22 1 #DevFest23 1 #hack4jp 3 11 weeks of Android 2 A MESSAGE FROM OUR CEO 1 A/B Testing 1 A4A 4 Accelerator 6 Accessibility 1 accuracy 1 Actions on Google 16 Activation Atlas 1 address validation API 1 Addy Osmani 1 ADK 2 AdMob 32 Ads

                            Google マップ(JavaScript、Android、iOS)の赤色ピンの新しいデザイン
                          • Release Introducing rust-gpu v0.1 🐉 · EmbarkStudios/rust-gpu

                            Today, we're releasing a very early version of rust-gpu - a new project to make Rust a first-class language and ecosystem for GPU code! GPU programming has historically been done with HLSL or GLSL, simple programming languages that have evolved along with rendering APIs over the years. However, as game engines have evolved, these languages have failed to provide mechanisms for dealing with large c

                              Release Introducing rust-gpu v0.1 🐉 · EmbarkStudios/rust-gpu
                            • Statements of Support for Software Measurability and Memory Safety | ONCD | The White House

                              Read the full report here Read the fact sheet here Today, the Office of the National Cyber Director released a new Technical Report titled “Back to the Building Blocks: A Path Toward Secure and Measurable Software.” This report builds upon the President’s National Cybersecurity Strategy, addressing the technical community to tackle undiscovered vulnerabilities that malicious actors can exploit. Le

                                Statements of Support for Software Measurability and Memory Safety | ONCD | The White House
                              • The Ruby Compiler Survey

                                The Ruby Compiler Survey is a project cataloguing, preserving, and dissecting compilers for the Ruby programming language. In this context, a compiler is something that eventually produces machine code from Ruby code, whether that’s ahead-of-time or just-in-time. There are a surprisingly large number of attempts to write compilers for Ruby, using very varied approaches, so a comparative study is i

                                • HTTPS の採用を増やすために

                                  .app 1 .dev 1 #11WeeksOfAndroid 13 #11WeeksOfAndroid Android TV 1 #Android11 3 #DevFest16 1 #DevFest17 1 #DevFest18 1 #DevFest19 1 #DevFest20 1 #DevFest21 1 #DevFest22 1 #DevFest23 1 #hack4jp 3 11 weeks of Android 2 A MESSAGE FROM OUR CEO 1 A/B Testing 1 A4A 4 Accelerator 6 Accessibility 1 accuracy 1 Actions on Google 16 Activation Atlas 1 address validation API 1 Addy Osmani 1 ADK 2 AdMob 32 Ads

                                    HTTPS の採用を増やすために
                                  • PaLM API & MakerSuite:ジェネレーティブ AI アプリケーションのスムーズなプロトタイピングと構築を可能にする開発ツール

                                    .app 1 .dev 1 #11WeeksOfAndroid 13 #11WeeksOfAndroid Android TV 1 #Android11 3 #DevFest16 1 #DevFest17 1 #DevFest18 1 #DevFest19 1 #DevFest20 1 #DevFest21 1 #DevFest22 1 #DevFest23 1 #hack4jp 3 11 weeks of Android 2 A MESSAGE FROM OUR CEO 1 A/B Testing 1 A4A 4 Accelerator 6 Accessibility 1 accuracy 1 Actions on Google 16 Activation Atlas 1 address validation API 1 Addy Osmani 1 ADK 2 AdMob 32 Ads

                                      PaLM API & MakerSuite:ジェネレーティブ AI アプリケーションのスムーズなプロトタイピングと構築を可能にする開発ツール
                                    • C99 doesn't need function bodies, or 'VLAs are Turing complete'

                                      C99 doesn't need function bodies, or 'VLAs are Turing complete' 19 Feb 2022 #programming #c Preface The 1999 revision to the C programming language brought several interesting changes and additions to the standard. Among those are variable length arrays, or VLAs for short, which allow array types to have lengths that are determined at runtime. These can show up in different contexts, but for the p

                                      • Getting started with Svelte - Learn web development | MDN

                                        Complete beginners start here!Getting started with the webGetting started with the webInstalling basic softwareWhat will your website look like?Dealing with filesHTML basicsCSS basicsJavaScript basicsPublishing your websiteHow the web worksHTML — Structuring the webIntroduction to HTMLIntroduction to HTMLGetting started with HTMLWhat's in the head? Metadata in HTMLHTML text fundamentalsCreating hy

                                          Getting started with Svelte - Learn web development | MDN
                                        • Windows 版 Chrome のパフォーマンス改善とネイティブ ウィンドウ オクルージョンの導入

                                          .app 1 .dev 1 #11WeeksOfAndroid 13 #11WeeksOfAndroid Android TV 1 #Android11 3 #DevFest16 1 #DevFest17 1 #DevFest18 1 #DevFest19 1 #DevFest20 1 #DevFest21 1 #DevFest22 1 #DevFest23 1 #hack4jp 3 11 weeks of Android 2 A MESSAGE FROM OUR CEO 1 A/B Testing 1 A4A 4 Accelerator 6 Accessibility 1 accuracy 1 Actions on Google 16 Activation Atlas 1 address validation API 1 Addy Osmani 1 ADK 2 AdMob 32 Ads

                                            Windows 版 Chrome のパフォーマンス改善とネイティブ ウィンドウ オクルージョンの導入
                                          • What's New in Emacs 28.1?

                                            Try Mastering Emacs for free! Are you struggling with the basics? Have you mastered movement and editing yet? When you have read Mastering Emacs you will understand Emacs. It’s that time again: there’s a new major version of Emacs and, with it, a treasure trove of new features and changes. Notable features include the formal inclusion of native compilation, a technique that will greatly speed up y

                                            • GitHub - asyraffff/Open-Source-Ruby-and-Rails-Apps: Awesome Ruby and Rails Open Source applications 🌈

                                              mastodon - Your self-hosted, globally interconnected microblogging community 🔥 ✅ 🚀 manageiq - ManageIQ is an open-source Management Platform that delivers the insight, control, and automation that enterprises need to address the challenges of managing hybrid IT environments. 🔥 ✅ 🚀 Gitlab - The canonical source of GitLab where all development takes place is hosted on GitLab.com. 🔥 ✅ 🚀 Lobster

                                                GitHub - asyraffff/Open-Source-Ruby-and-Rails-Apps: Awesome Ruby and Rails Open Source applications 🌈
                                              • Rust for Secure IoT Applications: Why C Is Getting Rusty

                                                www.embedded-world.eu Rust for Secure IoT Applications Why C Is Getting Rusty Mario Noseda, Fabian Frei, Andreas Rüst, Simon Künzli Zurich University of Applied Sciences (ZHAW) Institute of Embedded Systems (InES) Winterthur, Switzerland mario.noseda@zhaw.ch, fabian.frei@zhaw.ch, andreas.ruest@zhaw.ch, simon.kuenzli@zhaw.ch Abstract— Memory corruption is still the most used type of exploit in toda

                                                • Android Developers Japan Blog

                                                  #11WeeksOfAndroid 18 #Android12 1 #AndroidDevJourney 1 #androiddevsummit 5 #GoogleIO 19 #WeArePlay 13 12l 1 5 star apps 1 Ads 1 advertising 1 AGDE 1 AGDK 2 AGI 1 AI 3 AI Announcements beginner Explore Generative AI 1 AI Announcements beginner Explore Generative AI、 1 Android 113 Android 10 1 Android 11 1 Android 12 Beta 5 1 Android 12L 1 Android 13 3 Android 14 7 Android 14 Beta 4 1 Android 14 ベータ

                                                    Android Developers Japan Blog
                                                  • TensorFlow 事例:不適切な自撮り画像を端末内で検知するスマートフォン TONE e20, TONE e21

                                                    .app 1 .dev 1 #11WeeksOfAndroid 13 #11WeeksOfAndroid Android TV 1 #Android11 3 #DevFest16 1 #DevFest17 1 #DevFest18 1 #DevFest19 1 #DevFest20 1 #DevFest21 1 #DevFest22 1 #DevFest23 1 #hack4jp 3 11 weeks of Android 2 A MESSAGE FROM OUR CEO 1 A/B Testing 1 A4A 4 Accelerator 6 Accessibility 1 accuracy 1 Actions on Google 16 Activation Atlas 1 address validation API 1 Addy Osmani 1 ADK 2 AdMob 32 Ads

                                                      TensorFlow 事例:不適切な自撮り画像を端末内で検知するスマートフォン TONE e20, TONE e21
                                                    • My upgrade to 25 Gbit/s Fiber To The Home

                                                      My favorite internet service provider, init7, is rolling out faster speeds with their infrastructure upgrade. Last week, the point of presence (POP) that my apartment’s fiber connection terminates in was upgraded, so now I am enjoying a 25 Gbit/s fiber internet connection! My first internet connections (Feel free to skip right to the 25 Gbit/s announcement section, but I figured this would be a go

                                                      • What's bad about Julia?

                                                        What's bad about Julia? Written 2021-07-25, updated 2024-05-18 Also see the sibling post: What's great about Julia? Julia is my favorite programming language. More than that actually, perhaps I'm a bit of a fanboy. Sometimes, though, the ceaseless celebration of Julia by fans like me can be a bit too much. It papers over legitimate problems in the language, hindering progress. And from an outsider

                                                        • Chrome のリリース サイクルの高速化について

                                                          .app 1 .dev 1 #11WeeksOfAndroid 13 #11WeeksOfAndroid Android TV 1 #Android11 3 #DevFest16 1 #DevFest17 1 #DevFest18 1 #DevFest19 1 #DevFest20 1 #DevFest21 1 #DevFest22 1 #DevFest23 1 #hack4jp 3 11 weeks of Android 2 A MESSAGE FROM OUR CEO 1 A/B Testing 1 A4A 4 Accelerator 6 Accessibility 1 accuracy 1 Actions on Google 16 Activation Atlas 1 address validation API 1 Addy Osmani 1 ADK 2 AdMob 32 Ads

                                                            Chrome のリリース サイクルの高速化について
                                                          • Announcing Internet Computer “Mainnet” and a 20-Year Roadmap

                                                            The Internet Computer is the world’s first blockchain that runs at web speed and can increase its capacity without bound. DFINITY Status Update, New Year 2021I HAVE SOME EXCITING NEWS.On December 18, 2020, a crucial initial stage of Internet Computer blockchain’s decentralization occurred. This means that the Internet Computer’s mainnet now exists, and is hosted by standardized “node machines” tha

                                                              Announcing Internet Computer “Mainnet” and a 20-Year Roadmap
                                                            • Tom Pittman on HyperCard, Programming, and Operating Systems

                                                              Tom Pittman on HyperCard, Programming, and Operating Systems Welcome to the first in a hopefully long and entertaining series with some of the wizards of the Macintosh programming world. Although the Mac may be the world's easiest computer for the rest of us, it has not traditionally been the easiest system to develop on. We all owe a debt to those pioneering programmers who used their time and sk

                                                              • Making a SNES game in 2020 - Yo-Yo Shuriken by Dr. Ludos

                                                                Making new games for retro consoles is something that amateur developers can do quite easily thanks to today's technology. Last year, I released a new game for my favorite console: the Super Nintendo (SNES). The project went as far as an actual physical release, with a cartridge and a cardboard box like the 90's. In this article, I'll present you the numerous steps of this incredible journey: desi

                                                                  Making a SNES game in 2020 - Yo-Yo Shuriken by Dr. Ludos
                                                                • 10 hard-to-swallow truths they won't tell you about software engineer job

                                                                  Last weekend I had a chance to talk with some students who just got their degree. They are pursuing their first software engineer job. In conversation with them, I learned that they have a pretty wrong perception of this job. This is because the reality for these new kids is so skewed. They only see good pay, remote work, team building, and pizza parties. These are all good perks, but no one is ta

                                                                    10 hard-to-swallow truths they won't tell you about software engineer job
                                                                  • SameSite Cookie の変更を 7 月に再開

                                                                    .app 1 .dev 1 #11WeeksOfAndroid 13 #11WeeksOfAndroid Android TV 1 #Android11 3 #DevFest16 1 #DevFest17 1 #DevFest18 1 #DevFest19 1 #DevFest20 1 #DevFest21 1 #DevFest22 1 #DevFest23 1 #hack4jp 3 11 weeks of Android 2 A MESSAGE FROM OUR CEO 1 A/B Testing 1 A4A 4 Accelerator 6 Accessibility 1 accuracy 1 Actions on Google 16 Activation Atlas 1 address validation API 1 Addy Osmani 1 ADK 2 AdMob 32 Ads

                                                                      SameSite Cookie の変更を 7 月に再開
                                                                    • Vim Commands: A Beginner Guide with Examples

                                                                      #Tools #Vim #MouselessVim Commands: A Beginner Guide with ExamplesWelcome to the first part of this series of articles to learn Vim! “Vim is not for me!” shout out Dave, my colleague developer. It wasn’t the first time I’ve heard this sentence. The result? Me, explaining to Dave and others gathering around my desk, that learning the basics of Vim can be beneficial to anybody: Many CLIs use Vim-lik

                                                                        Vim Commands: A Beginner Guide with Examples
                                                                      • WebGPU Unleashed: A Practical Tutorial

                                                                        Welcome to "WebGPU Unleashed" - your gateway to the dynamic world of graphics programming. This free book will teach you graphics programming in JavaScript using WebGPU, drawing from my own learning journey. Why did I write this book? Recently, a friend asked me what his child should learn to get started with graphics programming. A few years ago, OpenGL was the go-to API for beginners, with Direc

                                                                        • Where Should Visual Programming Go? @ tonsky.me

                                                                          Where Should Visual Programming Go? There’s a wonderful article by Sebastian Bensusan: “We need visual programming. No, not like that.” (the dot is part of the title ¯\_(ツ)_/¯). In it, Sebastian argues that we shouldn’t try to replace all code with visual programming but instead only add graphics where it makes sense: Most visual programming environments fail to get any usage. Why? They try to rep

                                                                            Where Should Visual Programming Go? @ tonsky.me
                                                                          • What's so great about Go? - Stack Overflow

                                                                            To paraphrase the indie band Cracker, what the world needs now is another programming language like I need a hole in the head. That said, Go has slowly but surely inundated the development world like a creeping vine, covering everything that came before it in a lush—and in many ways superior—cover of programming power. With its growing popularity, there are a number of reasons you should take a cl

                                                                              What's so great about Go? - Stack Overflow
                                                                            • Are We Really Engineers?

                                                                              New: My new book, Logic for Programmers, is now in early access! This is part one of the Crossover Project. Part two is here and part three is here. A conference talk based on this work is now available here. I sat in front of Mat, idly chatting about tech and cuisine. Before now, I had known him mostly for his cooking pictures on Twitter, the kind that made me envious of suburbanites and their 75

                                                                              • Android 12 Beta の新機能

                                                                                #11WeeksOfAndroid 18 #Android12 1 #AndroidDevJourney 1 #androiddevsummit 5 #GoogleIO 19 #WeArePlay 7 12l 1 5 star apps 1 Ads 1 advertising 1 AGDE 1 AGDK 2 AGI 1 AI 3 AI Announcements beginner Explore Generative AI 1 AI Announcements beginner Explore Generative AI、 1 Android 108 Android 10 1 Android 11 1 Android 12 Beta 5 1 Android 12L 1 Android 13 3 Android 14 7 Android 14 Beta 4 1 Android 14 ベータ版

                                                                                  Android 12 Beta の新機能
                                                                                • Make 2D Games With GameMaker | Free Video Game Maker

                                                                                  GameMakerは、次のような大ヒットインディーゲームを開発者が作成する支援をしてきました: Undertale 、Hotline Miami、Hyper Light Drifter “I’m impressed with how well GameMaker scales when you start out - from knowing nothing to getting familiar with it. [...] I still like GameMaker today, as a full time developer, just because it has all the tools I need to make the games.” Greg Lobanov (Chicory: A Colorful Tale) “It's easy to pick up and s

                                                                                    Make 2D Games With GameMaker | Free Video Game Maker