Quake on an oscilloscope: A technical report Pekka Väänänen December 28, 2014 A summary of some problems I faced when tinkering with Quake to get it play nicely on an oscilloscope. After seeing some cool clips like this mushroom thing and of course Youscope, playing Quake on a scope seemed like a great idea. It ticks all the marks that make me happy: low-poly, realtime rendered and open source. Te
![Quake on an oscilloscope: A technical report](https://cdn-ak-scissors.b.st-hatena.com/image/square/27d1125e9fc8b42b7bf447bbab5fb8c05ea4d357/height=288;version=1;width=512/http%3A%2F%2Fwww.lofibucket.com%2Farticles%2Fimg%2Fquakescope.jpg)