Does anybody have an idea how to statically compile any resource file right into the executable or the shared library file using GCC? For example I'd like to add image files that never change (and if they do, I'd have to replace the file anyway) and wouldn't want them to lie around in the file system. If this is possible (and I think it is because Visual C++ for Windows can do this, too), how can
I am tying to use objcopy to include a binary form of a text file into an executable. (At runtime I need the file as a string). This works fine until the linker needs to find the references from the symbol names. The problem is that objcopy prepends the symbol names with the pathname to the file. Since I am using GNU Autotools to ship the package this prepended pathname changes and I don't know wh
string? wstring? std::string is a basic_string templated on a char, and std::wstring on a wchar_t. char vs. wchar_t char is supposed to hold a character, usually an 8-bit character. wchar_t is supposed to hold a wide character, and then, things get tricky: On Linux, a wchar_t is 4 bytes, while on Windows, it's 2 bytes. What about Unicode, then? The problem is that neither char nor wchar_t is direc
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