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Examples Multi-touch drawing Basic example demonstrating how to set up a sketch and handle mouse / touch input Particles Create a multi-touch particle toy with sketch.js Plasmatic Isosurface An example using sketch.js in WebGL mode THREE.js How to integrate sketch.js with THREE.js Muscular Hydrostats An interactive canvas demo powered by sketch.js Crystallisation An experiment which uses sketch.js
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Install Download isotope.pkgd.js un-minified, or isotope.pkgd.min.js minified CDN Link directly to unpkg. <script src="https://unpkg.com/isotope-layout@3/dist/isotope.pkgd.js"></script> <!-- or --> <script src="https://unpkg.com/isotope-layout@3/dist/isotope.pkgd.min.js"></script> Package managers Install with npm: npm install isotope-layout Install with Bower: bower install isotope-layout --save
//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// CountUp.js is a dependency-free, lightweight JavaScript class that can be used to quickly create animations that display numerical data in a more interesting w
Color Thief by Lokesh Dhakar Grab the color palette from an image using just Javascript. Works in the browser and in Node. Github Getting started The Color Thief package includes multiple distribution files to support different environments and build processes. Here is the list of all the files in the /dist folder and what formats they support: color-thief.js - CommonJS module for use in Node. col
Fast, small color manipulation and conversion for JavaScript TinyColor is a micro framework for inputting colors and outputting colors as different formats. Input is meant to be as permissive as possible. Usage Documentation Read all the documentation on the TinyColor project page on github. Tests View the tests. Demo
Basic Usage With baffle installed, getting started is as simple as calling baffle() with some DOM elements. Those elements can be in the form of a CSS selector, a NodeList, or a single Node. You can also pass an options object. baffle operates on node.textContent, so it will flatten any child elements. It's best used on elements without children. // With a CSS selector let b = baffle('.headline');
Trigger classes based on scroll position The most basic usage of ScrollTrigger is to trigger classes based on the current scroll position. E.g. when an element enters the viewport, fade it in. You can add custom offsets per element, or set offsets on the viewport (e.g. always trigger after the element reaches 20% of the viewport) Execute callbacks on entering / leaving the viewport When using the
An experiment in sharing background across multiple elements using CSS Surfing over dribbble I stumbled upon a Xonom design by Cosmin Daniel Capitanu. I wondered how to accomplish such "background sharing across multiple elements" effect at HTML/CSS without any coordinates processing by JavaScript. This page is result of my research by this topic. Check original Xonom and notice how background gra
<div data-aos="fade-up" data-aos-duration="3000"> </div> <div data-aos="fade-down" data-aos-easing="linear" data-aos-duration="1500"> </div>
Create badass, fluid and smooth transition between your website's pages. barba.js is a small (4.4kb minified and gzipped), flexible and dependency free library that helps you creating fluid and smooth transitions between your website's pages. It helps reducing the delay between your pages, minimizing browser HTTP requests and enhancing your user's web experience. This production-ready version is n
JavaScriptライブラリー「ParticleJS」を公開しました。「ParticleJS」は大量の粒子(パーティクル)の表現を行うためのライブラリーで、ゲームの演出やスペシャルコンテンツなどの表現制作に役立ちます。HTML Canvasとして動作するので、デスクトップ・モバイルを問わずどのブラウザーでも動作します。 また、「Particle Develop」という専用のデザインツールも用意しています。このツールを使うと直感的な操作でデザインでき、出力したパラメーターを「ParticleJS」にコピペで読み込めます。デザイナーが作成したパーティクル演出をエンジニアが利用するといった連携を想定してます。 MITライセンスで公開していますので、商用利用問わずどなたでも自由に利用が可能です。ソースコードやドキュメントはすべてGitHubにて公開していますので参照ください。 ParticleJ
A blazing fast masonry layout generator for fixed width elementsDocumentation on GitHub Current masonry solutions lack performance, and are bloated with unnecessary features. In addition, they: Are built on dependencies, like jQueryMandate HTML markup, or require a CSS stylesheetPosition elements with transforms, making animation difficult Bricks capitalizes on batched reading of layout properties
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