UCNV is an artist based in Kyoto. He creates artworks using and thematizing computers and digital media.
![ucnv.org](https://cdn-ak-scissors.b.st-hatena.com/image/square/f24d686b221cb496fad4a1b56beb3210fec1124b/height=288;version=1;width=512/https%3A%2F%2Fucnv.org%2Fassets%2Fimages%2Ftop2.jpg)
Thank you for visting my online web portal. Add my Telegram Channel for updates. Subscribe to my Substack Newsletter for infrequent emails. Welcome to the new abyss. Contact. Vanity website, under construction, destruction, transformation. Selected works, eigenfunctions of a self-adjoint operator. Owning nothing but the void. The moment. Convenience over the sublime. Hurtling towards nothing. Like
From Melissa Feldman's article in "Art In America"--- ""In his new digital video, Untitled (Silver), Takeshi Murata twists and stretches a sequence from an old movie into a psychedelic odyssey--a fitting afterlife for a 1960s horror film by the Italian director Mario Bava. The black-and-white footage takes on an abstract life of its own. Quivering, enlarged pixels become Op-art patterns that curl
Audio/Visualism, media-art, live visual, generative-art I have been working on my touch.gl application (running on android), this version is about selfie creation in a glitchy way. I think it is really interesting when the users not just composing self portraits, but they are starting to use different decomposing options. The final selfie become saved and uploaded, published as a realtime result.
Demolish the eerie ▼oid. Music composed by Extraboy. Extraboy used a rain vst, PIPPO vst and C64 noise to compose a complimentary soundscape. ████ Infinitely pliable, yet holding shape █ Especially over the last century communication has been striving to become increasingly fast and transparent. As a result the concept of immediacy has become one of the key words of this period (at least for media
Hackety.org - How Are Those Guys Datamoshing? Datamoshing とは,部分的に破壊された圧縮映像を再生する際に現れる「映像の乱れ」をエフェクトとして活用する技法のこと。 2000 年代後半になって登場した比較的新しい技法であり,これを意識的に使用したのは David OReilly や Takeshi Murata などのアーティストが最初であるとされている。 Datamoshing の原理と制作手順については Rosa Menkman による記事によくまとめられている。基本的には,特定のコーデックによって圧縮された映像を,特定の(解析しやすい)コンテナに格納し,その中からキーフレーム (I-Frame) を探し出して,バイナリエディタを使って破壊するだけ。こうして改変された映像データを特定のプレイヤーで再生すると,動き補償の基準となるフ
I don’t have too much to say about this year. It was of course difficult in many ways but there were some moments of relief, especially when I get to see people IRL. Of course the pandemic and everything else in this world is still happening but I really valued those little moments, especially around August – October, where I could just do things. Anyway, on with the overview of 2021! January Not
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