After lots of crashes and frailties, I got today the solution for an audio-cycle-buffer (2047 samples). That means, it is possible to synthesize custom sounds and effects nearly in runtime (delay about 47ms). I have no *BIG* example here right now. Just the first running engine. It has a simple SWF embedded, where an empty wavfile is exported. This SWF will be parsed, modified and reloaded to crea
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