The Fisix Engine is an Actionscript 3.0 physics engine built for game developers. Welcome to the home of the fisix engine. The fisix engine is a verlet based physics engine for flash written in Actionscript 3.0. This engine is aimed towards use in games and other relatively cpu intensive real-time applications. We feel that good documentation and help are very important for the success of any good
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Box2DFlashAS3 2.0.1 Drag objects with the mouse. 'Left'/'Right' arrows to go to previous/next example. 'R' to reset. Update: Version 2.0.1 released!. Box2DFlashAS3 is an open source port of Erin Catto's powerful c++ physics library Box2D. Cycle through the demos above to see some of the features. Full source code for the engine and examples can be downloaded from the project's sourceforge page fou
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