#!/usr/bin/env python3 # -*- coding: utf-8 -*- import random import sys import time # ボードの大きさ BOARD_SIZE = 8 # 石の状態 EMPTY = 0 BLACK = 1 WHITE = 2 # プレイヤー HUMAN = BLACK COMPUTER = WHITE # 方向ベクトル(8方向) DIRECTIONS = [ (-1, -1), (-1, 0), (-1, 1), (0, -1), (0, 1), (1, -1), (1, 0), (1, 1) ] class OthelloGame: def __init__(self): # ボードの初期化 self.board = [[EMPTY for _ in range(BOARD_SIZE)] for _ in range(BO