“The last time that I stood here was seven years ago.” “Seven years ago! How little do you mortals understand time. Must you be so linear, Jean-Luc?” Note: This article is significantly longer than previous instalments. It features 4 interactive slideshows, each introducing a new tool as well as related concepts around it. In one way, it's just another math guide, but going much deeper. In another
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Lot’s of people are excited about Rust for its applications to game development. Writing native plugins in Unity3D usually means C, C++ or Objective-C and no real memory safety within the underlying code. Now that Rust has hit 1.0 I looked into calling Rust from Unity3D and it turns out to be surprisingly simple. I should note that this guide targets OS X, not Windows. The process should be simila
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