The galaxy and clouds in our game - Lotus Star In our upcoming game, Lotus Star, we wanted our otherwise two-dimensional game mechanic to live in a 3D environment, and we wanted the player to move through space, to give a sense of scale and... wowness , to our game. We spent a great deal of time trying out different techniques to achieve this, and we ended up with a pretty cool one we haven't see
![Realtime Volumetric Clouds in Unity — Sirenix](https://cdn-ak-scissors.b.st-hatena.com/image/square/cef0b3ac705751f8508ec1b3f13aa5d7edc4d151/height=288;version=1;width=512/http%3A%2F%2Fstatic1.squarespace.com%2Fstatic%2F5735b10ab654f91ef64e764f%2F5735c2ada3360c8e2fce7253%2F573de18259827e20a26021d0%2F1469657229102%2FUntitled-2.png%3Fformat%3D1000w)