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Easy to UseLeveraging the power and portability of WebAssembly, Extism is an off-the-shelf plug-in system just a library import away. Ship in days, not weeks or months. Secure by DefaultDon't worry about what some plug-in code might do to your program. Extism is built with security as a core principle, and fully sandboxes the execution of all plug-in code. Available EverywhereOur flexible architec
Summary Boa v0.17 is now available! This is one of the biggest Boa releases since the project started, and after around 7 months of development, we are very happy to present you the latest release of the Boa JavaScript engine. Boa makes it easy to embed a JS engine in your projects, and you can even use it from WebAssembly. See the about page for more info. In this release, our conformance has gro
はじめに 引き続き Rust + WebAssembly + SolidJS で遊んでいます。前回は、Rust 側で作成した文字列を JavaScript 側で console.log に出力することを考えましたが、今回は JavaScript 側から何らかのデータを Rust 側へ渡すことを考えたいと思います。今回も、wasm-bindgen[1] に頼らずにやっていきましょう。 メモリの確保と管理 WebAssembly のメモリ空間は、シンプルな Linear Memory(線形メモリ)になっています。Rust と JavaScript との間で、「プリミティブな数値型」より大きなデータをやりとりするためには、この Linear Memory 上にデータを配置するのが良さそうです[2]。 単一のメモリバッファの確保 メモリの確保は Rust 側で実施します。線形メモリ上には WebA
We are thrilled to announce Rome v10, the first stable release since the start of the Rust rewrite. Rome is an ambitious project aiming to unify the dozens of frontend language tools into a single easy-to-use tool built from scratch. This release includes our fast linter and formatter; they require minimal configuration, come with beautiful and descriptive diagnostics, and have built-in support fo
Illustration by <a href="https://tomavagner.com" target="_blank">Toma Vagner</a>Announcing Rome Formatter We began a full rewrite of Rome in Rust last year, and we’re excited to announce our first release as a part of this effort with the Rome Formatter, a new formatter for JavaScript and TypeScript. It perfectly expresses our goals of excellent performance, ease-of-use, and first-class IDE integr
Rome started off written in JavaScript because that is the language of choice for our team and it made it easier for others in the community to join as contributors. We love JavaScript and TypeScript (and HTML and CSS) at Rome, and we want to build the very best tooling possible for these languages. For a number of reasons, we’ve decided that Rust will provide a better foundation for this tooling.
The Parcel team is excited to release Parcel 2 beta 3! This release includes a ground up rewrite of our JavaScript compiler in Rust, which improves overall build performance by up to 10x. In addition, this post will cover some other improvements we’ve made to Parcel since our last update, along with our roadmap to a stable Parcel 2 release. 10x faster JavaScript compiler written in Rust 🚀 Over th
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