I would like to know if there is currently (at the time of asking, the first Xcode 12.0 Beta) a way to initialize a @StateObject with a parameter coming from an initializer. To be more specific, this snippet of code works fine: struct MyView: View { @StateObject var myObject = MyObject(id: 1) } But this does not: struct MyView: View { @StateObject var myObject: MyObject init(id: Int) { self.myObje
I need to blur the frame buffer and I don't know how to get the frame buffer using THREE.js. I want to blur the whole frame buffer rather than blur each textures in the scene. So I guess I should read the frame buffer and then blur, rather than doing this in shaders. Here's what I have tried: Call when init: var renderTarget = new THREE.WebGLRenderTarget(512, 512, { wrapS: THREE.RepeatWrapping, wr
I have drawn a circle by shader, but I can't get anti-aliasing to work. I tried finding an answer here http://answers.unity3d.com/questions/521984/how-do-you-draw-2d-circles-and-primitives.html, but I have to use discard to draw circle. Here is a picture of my current shader result and the shader code: Shader "Unlit/CircleSeletor" { Properties { _BoundColor("Bound Color", Color) = (1,1,1,1) _BgCol
I'm trying to use multiple LOCAL strategies with PassportJS. I'm not trying to use local, facebook, and gmail, etc. I have two sets of users stored in separate objects and I want to use a local strategy to authenticate both. As it stands, I cannot use the same local strategy for both because they have different object properties which has me querying different objects. Is there any way to do this?
I am developing an iOS app which calls web-service for login and at that time i send login credentials to web server along with vendor identifier (identifierForVendor),to identify device uniquely for those credentials.So user can have only one device and one credential. I got identifierForVendor with NSString *uuid = [[UIDevice currentDevice] identifierForVendor].UUIDString This identifier will th
I've run into a couple of cases now where it would be convenient to be able to find the "topmost" view controller (the one responsible for the current view), but haven't found a way to do it. Basically the challenge is this: Given that one is executing in a class that is not a view controller (or a view) [and does not have the address of an active view] and has not been passed the address of the t
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