We want to make a cape for a character in Unity 5. We are using the new Cloth component. The problem is that the cape has to be seen for both sides, but we don’t find the way to use the new standard material of Unity 5 in both sides. Is it possible? Are you doing a double-sided version of this shader? I guess that this is not a strange feature, for example, is not possible to use the new unity 5 m
