Here's part of the main code so far (the networking was done separately): void Update() { if (Network.connections.Length > 0) { audioFloat = new float[audioInfo.clip.samples * audioInfo.clip.channels]; audioInfo.clip.GetData (audioFloat, 0); networkView.RPC("PlayMicrophone", RPCMode.Others, ToByteArray(audioFloat), audioInfo.clip.channels); } } [RPC] void PlayMicrophone(byte[] ba, int c) { float[]
I’m working on UWP app on my laptop. On a previous laptop with a pre-release Windows 10, I was able to get my app to see my web API service on localhost, but on this laptop, no matter what I try, I always get this error using HTTP client: A connection with the server could not be established var response = await client.GetAsync(BuildGetRequest()).AsTask(source.Token); If I point to my published se
I have to do "slow motion" in a video file along with audio, in-between some frames and need to store the ramped video as a new video. Ref: http://www.youtube.com/watch?v=BJ3_xMGzauk (watch from 0 to 10s) From my analysis, I've found that AVFoundation framework can be helpful. Ref: http://developer.apple.com/library/ios/#documentation/AudioVideo/Conceptual/AVFoundationPG/Articles/00_Introduction.h
For statistic network traffic per APP, what I'm using now is Android TrafficStats That I can get result like following : Youtube 50.30 MBytes Facebook 21.39 MBytes Google Play 103.38 MBytes (and more...) As I know, the "Android Trafficstats" just a native pointer to a c file. (maybe an .so ?) But it mixed Wifi & 3g traffic, is there any way to only get non-WiFi traffic statistic ?
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