It takes a lot of resources to host the world's largest online games. One of the largest players in this niche is Blizzard, which operates World of Warcraft and the Battle.net gaming service for its Starcraft and Diablo titles. World of Warcraft (WoW) is played by more than 11.5 million users across three continents, requiring both scale and geographic scope. Blizzard hosts its gaming infrastructu
![WoW's Back End: 10 Data Centers, 75,000 Cores](https://cdn-ak-scissors.b.st-hatena.com/image/square/7b2dea5dc693255ac6dd1bf7b243e83cb6bac42e/height=288;version=1;width=512/https%3A%2F%2Fwww.datacenterknowledge.com%2Fsites%2Fdatacenterknowledge.com%2Ffiles%2Flogos%2FDCK_header_0.png)