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Luon is a high-level programming language with a syntax similar to Oberon+, Oberon-07 and Oberon-2, integrating concepts from Lua, and targeting the LuaJIT VM. Luon can be regarded as a statically typed version of Lua. The name is thus a combination of "Lua" and "Oberon". Luon procedures can be declared "external" and be implemented in Lua. This allows the re-use of libraries written in Lua, and a
Fennel is a lispy language that compiles to, maintains the semantics of, and seamlessly interacts with Lua! It’s a fun little language to mess around in, and does a good job showing off some of Lua’s Scheme heritage, while also using some compile-time features to smooth out lua’s rough edges (checking use of undefined variables, macros, local variables by default…) Check it out and celebrate 1.0 w
Nelua Programming Language Minimal, simple, efficient, statically typed, compiled, metaprogrammable, safe, and extensible systems programming language with a Lua flavor. Overview Download What is Nelua? Nelua is a systems programming language for performance sensitive applications, like real-time applications and game engines. Its syntax and semantics are similar to Lua, but its garbage collection
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