Free Flex2 Development Environment Tutorial December 30, 2006 By DannyT This is certainly not anything groundbreaking, however I thought it might be useful to offer a step by step guide to getting up and running for Flex2/AS3 development without spending a bean on software*. *N.B. gaping flaw in comment: you will however need Windows to do all of this which is of course not free. Unfortunately thi
Warning This document is outdated. Please refer to (and improve the) the OSFlash wiki page Introduction While I had my coffee this morning, I decided to write something like an introduction to swfmill. In this document I try to explain how, together with the MTASC compiler, your editor of choice and swfmill, you can completely avoid the Flash IDE. The focus is on importing assets into the library
official blog of ryan taylor[Update April 17, 2007] For those of you who grabbed the latest update, the changes I made to the 'build.properties' file didn't get included somehow. You will need to either add the above code to the 'build.properties' file or re-download the template below. Sorry about this. [/Update] [Update April 14, 2007] A few major updates have been made to the template and ar
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