以下からダウンロード https://code.google.com/p/itween/ iTween.csをpluginsにドラック&ドロップ 以下のスクリプトを作成して対象のGameObjectにaddComponetする。 using UnityEngine; using System.Collections; public class ItweenSample : MonoBehaviour { public GameObject gameobject; Hashtable table = new Hashtable(); // ハッシュテーブルを用意 private void Start() { table.Add("x", 100); // xを10まで移動 table.Add("y", 50); // yを5まで移動 table.Add("time", 1.0f); // ト
![Unityのitweenをシンプルに実装。 - Qiita](https://cdn-ak-scissors.b.st-hatena.com/image/square/e24d22e58460f6d880e031390a57a0c609538919/height=288;version=1;width=512/https%3A%2F%2Fqiita-user-contents.imgix.net%2Fhttps%253A%252F%252Fcdn.qiita.com%252Fassets%252Fpublic%252Farticle-ogp-background-412672c5f0600ab9a64263b751f1bc81.png%3Fixlib%3Drb-4.0.0%26w%3D1200%26mark64%3DaHR0cHM6Ly9xaWl0YS11c2VyLWNvbnRlbnRzLmltZ2l4Lm5ldC9-dGV4dD9peGxpYj1yYi00LjAuMCZ3PTk3MiZoPTM3OCZ0eHQ9VW5pdHklRTMlODElQUVpdHdlZW4lRTMlODIlOTIlRTMlODIlQjclRTMlODMlQjMlRTMlODMlOTclRTMlODMlQUIlRTMlODElQUIlRTUlQUUlOUYlRTglQTMlODUlRTMlODAlODImdHh0LWFsaWduPWxlZnQlMkN0b3AmdHh0LWNvbG9yPSUyMzIxMjEyMSZ0eHQtZm9udD1IaXJhZ2lubyUyMFNhbnMlMjBXNiZ0eHQtc2l6ZT01NiZzPTVlM2RkODE1ZTQ2YTZiZGViOTg4NTMyMjVjNTg2ZTcz%26mark-x%3D142%26mark-y%3D57%26blend64%3DaHR0cHM6Ly9xaWl0YS11c2VyLWNvbnRlbnRzLmltZ2l4Lm5ldC9-dGV4dD9peGxpYj1yYi00LjAuMCZoPTc2Jnc9NzcwJnR4dD0lNDBhbWFuby1raXlveXVraSZ0eHQtY29sb3I9JTIzMjEyMTIxJnR4dC1mb250PUhpcmFnaW5vJTIwU2FucyUyMFc2JnR4dC1zaXplPTM2JnR4dC1hbGlnbj1sZWZ0JTJDdG9wJnM9NWJmOTllNmQwMGYzZDg5MmEyNjdjY2RhYmVhODhkMTY%26blend-x%3D142%26blend-y%3D486%26blend-mode%3Dnormal%26s%3D773c9785116a62f67a5b6f293a8197d6)