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A few months ago, Svelte 3 was released. I tried it out, ran through their tutorial, and built a few small things. And I can honestly say that I think writing Svelte feels even faster and easier than React. Svelte gave me the same spark, the same feeling of “wow!” that I had with React. In this post I want to tell you a bit about Svelte, show you how it works with a few live example apps, and poin
A set of common UI elements with a hand-drawn, sketchy look. These can be used for wireframes, mockups, or just the fun hand-drawn look. The elements are drawn with enough randomness that no two renderings will be exactly the same — just like two separate hand-drawn shapes. Component Showcase View on Github Sponsor this project Here's a simple demo: Using wired-element controls to change a sketchy
2018-March-30 Welcome to Storybook 3.4 with the following key improvements: Polymer 2 support #2225 Angular and Vue storyshots #2564 Add image snapshots to addon-storyshots #2413 Multiple story hierarchies #2452 Addon-storysource: story source in addon pane #2885 Read on for more improvements, fixes, 1In addition, there are hundreds of dependency upgrades in the 3.4 release, so to see the details,
Front-end Developer Handbook 2017 でも言及されていたりと少しずつ注目を集めている印象の Svelte ですが、「はいはいまた JS の流行り物 FW でしょ」とか「No Framework って Serverless みたいなバズワードになるんでしょ〜」などと正直ナメてたんですが、ナメっぱなしではいけない、とガイドを一通りさらったところ「なるほどこれは新しい勢力だな」と思い至ったので同じくナメてる人向けにスゴいところを紹介します。一応断っておきますが、さすがに商用環境に投入できるかというとまだ全然出来る気がしないので、今すぐあなたの xxx を置き換えるものではないです。 Svelte のルック&フィール Svelte は Riot.js のコンポーネントや Vue.js のコンポーネントのように html ファイルにテンプレートとロジックを書いていくのが
We introduced the justified layout on Flickr.com late in 2011. Our community of photographers loved it for its ability to efficiently display many photos at their native aspect ratio with visually pleasing, consistent whitespace, so we quickly added it to the rest of the website. It’s been through many iterations and optimizations. From back when we were primarily on the PHP stack to our lovely ne
If you’re only here for the code, go straight to the GitHub repository. If there’s one thing I try to push forward more and more at Edenspiekermann, it’s accessibility. I can’t help but feel that we don’t care enough about assistive technology users. That’s a shame, really. It’s not that we don’t want to—it’s more like we don’t really know where to start. Almost all projects involve some form of d
Long long ago, in a computer not that far away, there was a timeline, with many points on it. A young researcher tried to annotate all those points and struggled to place labels without overlaps. Placing them manually is the last thing he wanted to do. He spent a lot of time trying different methods without success, until he tapped into the force. Since then, whenever someone asks him how to place
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