controller.Move (new Vector3 (0, -20, 0)); キャラクターコントローラーのMove関数を使って動かす例 public float speed = 6.0F; public float jumpSpeed = 8.0F; public float rotateSpeed=10f; public float gravity = 20.0F; private Vector3 moveDirection = Vector3.zero; private CharacterController controller; // Use this for initialization void Start () { controller = GetComponent<CharacterController>(); } // Update is called once