A refreshingly simple data-driven game engine built in Rust Free and Open Source Forever! Get Started All engine and game logic uses Bevy ECS, a custom Entity Component System Fast: Massively Parallel and Cache-Friendly. The fastest ECS according to some benchmarks Simple: Components are Rust structs, Systems are Rust functions Capable: Queries, Global Resources, Local Resources, Change Detection,
![Bevy Engine](https://cdn-ak-scissors.b.st-hatena.com/image/square/f89a769ceaaf1853c1ec4dafbcb3dfaa5cf5d9ac/height=288;version=1;width=512/https%3A%2F%2Fbevyengine.org%2Fassets%2Fbevy_logo_fill.png)